
The authors' priority, however, was to develop a good economic strategy, not a simulator, which is why the Renaissance was presented with a slight pinch of salt and in a retro style full of large pixels. It is even possible to have romances, including same-sex romances. Each artist has a separate personality and needs. We select all the objects in it by hand, and the craftsmanship system allows us to create our own paints, canvas and brushes. Players must take care of the equipment and furnishings of the guild. Michelangelo, Rafael Santi, Sandro Botticelli and Caravaggio as well as female artists, including Sofonisba Anguissola and Artemisia Gentileschi) and randomly generated fictional characters. The studio will employ both historical celebrities (e.g.

Painters Guild reconstructs the full spectrum of styles used in Renaissance painting, while virtual artists can use techniques such as Chiaroscuro, Sfumato, Cangiante or Tenebroso. The biggest attraction, however, is the sandbox mode, which allows for free gameplay in the years 1400-1650.

The authors have prepared a series of feature campaigns that recreate the lives of famous artists, such as Leonardo da Vinci and his master Andrea del Verrocchio. Our task is to acquire new talents, develop artists' skills and earn money from selling their paintings. In the game we play the role of the owner of a small guild of painters.
